At last step you’ve downloaded & installed the WinBGIm, now you have to configure it to use under Dev-C. You’ve to set some project options in Dev-C in order to run WinBGIm references properly. Follow the steps below to set proper project options for WinBGIm. WinBGIm Graphics Library Installation WinBGIm is a Windows C graphics library based on the classic Borland Graphics Interface (originally distributed with Borland’s Turbo Pascal and later with their Turbo C compilers). To build the library, use the provided makefile under the MSYSsystem, or use the provided Quincy2005C/C IDE project file, WinBGIm libbgi.a.PRJ The latest publicly available source code is available from Michael Main's BGI directory. A Guide to WinBGIm Functions is available here, or mirrored locally here.
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Instruct the linker to link in certain libraries. The command to do so from Dev-C is Alt-P. Choose the Parameters tab from the pop-up window and type the following into the Linker area. There is a modern port for this Turbo C graphics interface, it's called WinBGIM, which emulates BGI graphics under MinGW/GCC. I haven't it tried but it looks promising. For example initgraph creates a window, and from this point you can draw into that window using the good old functions, at the end closegraph deletes the win.
I tried using graphics.h with Dev C++ on windows 10 recently.
These are the steps I followed :
1) Download the setup file for Dev C++ 5.11 from Sourceforge and install it
2) Download the following folder and extract it's contents. It contains the header and library files for graphics. On unzipping you should get 3 files namely, graphics, winbgim and libbgi.ahttps://drive.google.com/file/d/0B5k4Y85A4nwRdjNFWlEweEJmNjQ/view?usp=sharings
3) Copy and paste the files graphics and winbgim into C:Program Files (x86)Dev-CppMinGW64include and C:Program Files (x86)Dev-CppMinGW64x86_64-w64-mingw32include .The path may vary slightly depending on where you install Dev C++, it's usually installed in the above specified paths by default.
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4) Copy and paste the file libbgi.a into C:Program Files (x86)Dev-CppMinGW64lib and C:Program Files (x86)Dev-CppMinGW64x86_64-w64-mingw32lib
5) Open a new project in Dev C++ and choose Empty project.
6) Press Ctrl+H and choose the parameters tab in the window that opens.Copy paste the following in the linker column-lbgi -lgdi32 -luser32
7) In the title bar, choose TDM-GCC 4.9.2 32-bit Profiling option in the dropdown
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8) Copy paste the following code to test if the graphics.h library is working correctly or not. On executing the coding you should get a window with a circle.
Hope this helps ! :)
Overview
Winbgim For Dev C 2b 2b Download
Winbgim for Dev C++ 1.0 is a Shareware software in the category Graphics Applications developed by charlytos'page.
The latest version of Winbgim for Dev C++ 1.0 is currently unknown. It was initially added to our database on 01/29/2009.
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Winbgim for Dev C++ 1.0 runs on the following operating systems: Windows.
Winbgim for Dev C++ 1.0 has not been rated by our users yet.
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